Income tool

Merge a Nuke Income Calculator

Free online calculator — estimate cash per second, per hour, and offline AFK earnings. Updated July 2026.

Cash/sec values are relative planning estimates, not official figures — Nuke The Game publishes no income table. Use them to compare bands against each other, and re-check after Friday balance patches.

Quick answer

Select your nuke tier and grid slots to estimate cash per second. Adjust hours offline to project AFK earnings — always lock your base before logging off to protect stored cash from raids.

Your setup

8
8h

Estimated income

Cash / sec

$20.0K/sec

~2500/sec × 8 slots

Per minute

$1.20M

Per hour

$72.00M

Offline · 8h

$576.00M

Cash/sec values are relative planning estimates, not official figures — Nuke The Game publishes no income table. Use them to compare bands against each other, and re-check after Friday balance patches.

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Cash per Second by Nuke Tier

These are relative planning estimates, not official figures — the game publishes no income table. What is exact is the merge arithmetic: each tier doubles, so the jump from the A band to the S band is worth more than every earlier band combined. Full rankings and raid values are on the nuke tier list.

TierNukeCash/secCash/hour8h offline
STop-Tier Band$2,500$9,000,000$72,000,000
AAdvanced Band$450$1,620,000$12,960,000
BMid Band$90$324,000$2,592,000
CBasic Band$22$79,200$633,600
DStarter Band$4$14,400$115,200

Per-nuke rates assuming one nuke of that tier; multiply by your filled grid slots for total income. Cash/sec values are relative planning estimates, not official figures — Nuke The Game publishes no income table. Use them to compare bands against each other, and re-check after Friday balance patches.

How to Use the Calculator

  1. Select your highest nuke tier. Pick the nuke tier currently earning on your grid — cash/sec estimates come from community-tested tier data.
  2. Set your grid slots. Enter how many nukes you keep on the grid at once. More filled slots multiply your total cash per second.
  3. Read your income estimate. The calculator shows cash per second, per minute, and per hour for your setup.
  4. Project offline earnings. Set hours offline to estimate AFK income (cash/sec × hours × 3600). Lock your base before logging off so raids cannot steal it.

Offline Cash Calculator

The same tool doubles as an offline earnings calculator. Set your hours offline above and the estimate uses cash/sec × hours × 3600 to project how much your nukes bank while you are away. Merge to your highest tier and lock your base before logging off — an unlocked base can be raided, wiping the offline cash this calculator predicts.

Merge rules

  • Only identical bombs or nukes can merge
  • Merging two identical items creates one nuke one tier higher
  • Higher tiers earn exponentially more cash per second
  • Lock your base before logging off to protect offline earnings

Frequently Asked Questions

How accurate is the Merge a Nuke income calculator?

Estimates use community-tested tier cash/sec values. Actual in-game rates may change after Friday balance patches.

How is offline income calculated?

Offline earnings = cash per second × hours offline × 3600, assuming your highest-tier nukes stay on the grid and your base is locked.

What nuke tier earns the most cash?

The S band — your deepest merges — earns the most. Because each merge combines two identical items into one a tier higher, an S-band nuke is worth about 4,096 starter bombs. Merge duplicates aggressively to reach the A band or higher before focusing on raids.

Is the Merge a Nuke calculator free?

Yes — no login required. Use it to plan grid slots and offline sessions.

Does locking my base affect offline earnings?

Locking does not boost income, but an unlocked base can be raided while offline, effectively wiping your stored cash.