Merge a Nuke
Tier S≈4,096 starter bombs

Top-Tier Band

Your deepest merges — the endgame band you rebirth to reach. Highest passive income and the only nukes worth committing to a war. Always lock your base before logging off with these on the grid.

Quick Answer

Top-Tier Band is a tier S nuke band worth about 4,096 starter bombs (~13 merges). Cash/sec is estimated at 1000–5000. Best for: check the tier list hub for band comparisons.

Merge depth

Tier ~13

Tier 1 equivalents

4,096

Raid value

Maximum steal potential

The merge math

Every merge combines two identical items into one item a tier higher, so reaching this band takes roughly 4,096 starter bombs worth of material — about 12 doublings from the bottom. That is why raising your spawn tier matters more than collecting more low-tier bombs: it moves your starting point up the exponent.

Cash per second for this band is estimated at roughly 1000–5000. The game does not publish an official income table, so use that range to compare bands against each other, not as a literal in-game figure.

Best For

Offline farmingWar payoutsRebirth 8+ progression

Pro Tips

  • Lock before logging off — since July 18, held nukes take damage when your base is attacked
  • These are war ammunition, not raid ammunition. Do not waste them on casual steals
  • Re-time your launches after the July 25 speed rebalance

Frequently Asked Questions

Is Top-Tier Band worth merging to in Merge a Nuke?

Yes, when it matches your current goal. The Top-Tier Band band (tier S) costs about 4,096 starter bombs of merge depth — worth the investment when you need its estimated income range (1000–5000 cash/sec) or its raid profile. Compare against other bands on the tier list hub before committing grid slots.

How many bombs to reach Top-Tier Band?

About 4,096 tier-1 bombs worth of material, which is roughly 13 merges from the bottom. Each merge combines two identical items into one a tier higher — that arithmetic is exact, not a guess.

Is Top-Tier Band good for raids?

Raid value for this band is rated Maximum steal potential. Higher bands steal more but cost more to replace if lost. Use Top-Tier Band for raids only when your passive income can absorb a loss — save your deepest S-band nukes for wars, not casual steals.

Where does the cash/sec for Top-Tier Band come from?

It is a labelled estimate, not a copied number. Merge depth math (depth n = 2^(n-1) starter bombs) is exact; the per-second income is shown as an estimate where confirmed and stays Pending where it has not been verified. We do not import tier-income tables from other sites.

Is the tier 60 nuke income available yet?

No. Tier 60 (merge depth 60) cash/sec, name, and merge cost are still Pending on the main tier list until an official in-game depth table is published. Use the calculator with a verified tier to project your own income instead.