Merge a Nuke

Wars active · Alliances removed July 25 2026

Merge a Nuke 戰爭與盟友

Declare War 規則、結算與盟友移除原因。更新於 2026年8月。

War rules below are community-reported from the latest Friday patch coverage. Nuke The Game rebalances on Friday patches — treat the in-game war UI as the source of truth.

The alliance system was removed on July 25, 2026

The July 25 patch temporarily removed alliances, so the +10% allied cash bonus and betrayal-war scoring described below are not live right now. Wars still work — Declare War and the automatic 3-hit trigger are unchanged. We are keeping the alliance rules on this page as a reference in case the system returns, but they are clearly marked as inactive.

快速解答

戰爭仍然有效:在鎖定介面使用 Declare War(或攻擊同一名玩家三次)即可開戰,一次只能打一場,戰爭分數達 100% 可偷走目標約 50% 現金。盟友系統已於 2026 年 7 月 25 日移除,舊的 +10% 盟友現金加成與背叛戰規則目前已不存在。無論如何,下線前記得鎖基地。

概覽

Warfare is the formal PvP layer on top of casual base raids: you commit to a single opponent, a war score meter decides the winner, and the payout is far bigger than a normal steal. Alliances used to sit alongside this as the diplomatic half of the system, but they were pulled in the July 25 patch. 資料最後更新: 2026-07-27.

本頁不能取代 突襲指南。日常偷錢用突襲;出現戰爭量條時再看這篇。

戰爭規則(現行)

Declare War button

A manual Declare War control sits in the targeting UI. This is the cleanest way to start a war rather than triggering one by accident.

Automatic 3-hit trigger

Hitting the same player three times still auto-declares war. If you only want a quick steal, spread your hits across different bases.

One active war at a time

You can only hold one active war per player, so pick a target you can actually out-damage instead of opening fights you cannot finish.

War score decides the payout

Reaching 100% war score is reported to steal 50% of the target's cash. The meter is in-game only — watch it rather than guessing from damage numbers.

Re-time your launches after July 25

Nuke launch speeds were rebalanced in the July 25 patch, so war timings from older guides are stale. Re-learn your launch windows before committing high-tier nukes.

聯盟規則(7/25 移除)

這些規則適用於 2026 年 7 月 13 日至 7 月 25 日盟友系統存在期間,現在全部無效。我們保留它們,是為了讓你辨識別處的過時建議,也讓開發者若恢復盟友系統時本頁能直接沿用。

Send an alliance request

Players on the same public server could send each other alliance requests from the targeting UI.

+10% cash while allied

While an alliance was active, both players gained +10% cash income.

Attacking an ally broke the pact

Attacking an ally cancelled the alliance and immediately opened a betrayal war.

Betrayal score targets

Betrayal wars needed roughly 1,000% score for the betrayer to win, while the defender only needed around 500%.

Betrayal cash stakes

A successful betrayer took about 25% of the target's cash, or lost about 75% of their own if defeated.

實用技巧

Lock before you leave

Wars do not replace base lock. Always lock before logging off — see the Offline Earnings and Raid guides.

Do not confuse wars with casual raids

A quick steal is not the same as a declared war. Check whether a war meter is running before dumping your whole arsenal.

Hold nukes at your own risk now

Since July 18, held nukes take damage when your base is attacked and heal more slowly. Sitting on a full grid during a war is riskier than it used to be.

Use free codes before Robux revenge

If you lose cash in a war, redeem verified codes and rebuild with the calculator rather than panic-buying packs.

同期系統

Rebirth 8 through 10

Rebirth 8 needs Overclocker and Barrier plus the final nuke tier. Rebirth 9 and 10 followed on July 25 with +120% and +130% cash. See the Rebirth guide for the full table.

Color Wars

The July 25 patch added Color Wars, a server-wide Red vs Blue Admin Abuse event. It is separate from player-declared wars — see the Events guide.

Advanced Warfare commanders

The July 13 patch wave added the Advanced Warfare commander pack. See the All Commanders directory for names and reported odds.

Advanced Warfare 波次的具名指揮官包列在 所有指揮官

常見問題

Merge a Nuke 還有聯盟嗎?

沒有 — 2026/7/25 patch 暫時移除聯盟系統,含 +10% 聯盟 Cash 加成。戰爭仍可用;開發者稱可能日後回歸。

怎麼對玩家宣戰?

在 targeting UI 按 Declare War,或連打同一玩家三次自動觸發。同時只能有一場進行中的戰爭。

打贏戰爭拿什麼?

戰爭分數到 100% 據報可偷目標約 50% Cash — 遠超一般 raid。選目標要謹慎。

Color Wars 跟宣戰一樣嗎?

不一樣。Color Wars 是全伺服器 Admin Abuse(紅藍隊)。宣戰是你發起的 1v1 對決。

戰爭能取代鎖基地嗎?

不能。離線前仍要鎖基地 — 戰爭是在 classic raid 防禦之上的額外風險。