Wars active · Alliances removed July 25 2026
Guerras y Aliados Merge a Nuke
Reglas de Declare War, payouts y por qué se quitaron las alianzas. Actualizado agosto de 2026.
War rules below are community-reported from July 2026 patch coverage. Nuke The Game rebalances on Friday patches — treat the in-game war UI as the source of truth.
The alliance system was removed on July 25, 2026
The July 25 patch temporarily removed alliances, so the +10% allied cash bonus and betrayal-war scoring described below are not live right now. Wars still work — Declare War and the automatic 3-hit trigger are unchanged. We are keeping the alliance rules on this page as a reference in case the system returns, but they are clearly marked as inactive.
Respuesta rápida
Resumen
Warfare is the formal PvP layer on top of casual base raids: you commit to a single opponent, a war score meter decides the winner, and the payout is far bigger than a normal steal. Alliances used to sit alongside this as the diplomatic half of the system, but they were pulled in the July 25 patch. Última actualización: 2026-07-27.
Esta página no reemplaza la Guía de Raids. Usa raids para robos rutinarios; esta guía cuando aparece el medidor de guerra.
Reglas de guerra (activas)
Declare War button
A manual Declare War control sits in the targeting UI. This is the cleanest way to start a war rather than triggering one by accident.
Automatic 3-hit trigger
Hitting the same player three times still auto-declares war. If you only want a quick steal, spread your hits across different bases.
One active war at a time
You can only hold one active war per player, so pick a target you can actually out-damage instead of opening fights you cannot finish.
War score decides the payout
Reaching 100% war score is reported to steal 50% of the target's cash. The meter is in-game only — watch it rather than guessing from damage numbers.
Re-time your launches after July 25
Nuke launch speeds were rebalanced in the July 25 patch, so war timings from older guides are stale. Re-learn your launch windows before committing high-tier nukes.
Reglas de alianza (eliminadas 25 jul — referencia)
Estas reglas aplicaron entre 13 y 25 jul 2026. Ninguna funciona ahora. Las dejamos para reconocer consejos obsoletos y por si vuelven las alianzas.
Send an alliance request
Players on the same public server could send each other alliance requests from the targeting UI.
+10% cash while allied
While an alliance was active, both players gained +10% cash income.
Attacking an ally broke the pact
Attacking an ally cancelled the alliance and immediately opened a betrayal war.
Betrayal score targets
Betrayal wars needed roughly 1,000% score for the betrayer to win, while the defender only needed around 500%.
Betrayal cash stakes
A successful betrayer took about 25% of the target's cash, or lost about 75% of their own if defeated.
Consejos prácticos
Lock before you leave
Wars do not replace base lock. Always lock before logging off — see the Offline Earnings and Raid guides.
Do not confuse wars with casual raids
A quick steal is not the same as a declared war. Check whether a war meter is running before dumping your whole arsenal.
Hold nukes at your own risk now
Since July 18, held nukes take damage when your base is attacked and heal more slowly. Sitting on a full grid during a war is riskier than it used to be.
Use free codes before Robux revenge
If you lose cash in a war, redeem verified codes and rebuild with the calculator rather than panic-buying packs.
Sistemas relacionados del mismo parche
Rebirth 8 through 10
Rebirth 8 needs Overclocker and Barrier plus the final nuke tier. Rebirth 9 and 10 followed on July 25 with +120% and +130% cash. See the Rebirth guide for the full table.
Color Wars
The July 25 patch added Color Wars, a server-wide Red vs Blue Admin Abuse event. It is separate from player-declared wars — see the Events guide.
Advanced Warfare commanders
The July 13 patch wave added the Advanced Warfare commander pack. See the All Commanders directory for names and reported odds.
Packs Advanced Warfare listados en Todos los Commanders.
Preguntas frecuentes
¿Siguen existiendo las alianzas en Merge a Nuke?
No — el parche del 25 de julio de 2026 eliminó temporalmente el sistema de alianzas, incluido el +10% de Cash aliado. Las guerras siguen activas; los devs dijeron que las alianzas podrían volver.
¿Cómo declaro guerra a otro jugador?
Usa el botón Declarar Guerra en la UI de targeting, o golpea al mismo jugador tres veces para activarla automáticamente. Solo puedes tener una guerra activa a la vez.
¿Qué gano si gano una guerra?
Al llegar al 100% de puntuación de guerra se reporta robar ~50% del Cash del objetivo — mucho más que un raid casual. Elige bien a quién atacas.
¿Color Wars es lo mismo que declarar guerra?
No. Color Wars es un evento Admin Abuse de todo el servidor (equipos Rojo vs Azul). Declarar guerra es un duelo 1v1 que tú inicias.
¿Las guerras reemplazan bloquear la base?
No. Bloquea tu base antes de ir offline — las guerras añaden riesgo extra encima de la defensa clásica contra raids.